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According to Metacritic, the Windows and Xbox versions received "Mixed or average" reviews, while the PlayStation 2 version received "Generally favorable" reviews. Ultimately, the game was released in North America and the PAL region in March 2003, followed by a Japanese release later that year. The game was announced in February 2002, with its release initially scheduled for late 2002. The game's primary goal is to construct a five-star rated dinosaur theme park named Jurassic Park on custom-generated islands by hatching dinosaurs, building attractions, keeping visitors entertained, and ensuring the park's safety.ĭevelopment began in 2001, and lasted 22 months. It was released for Windows, Xbox, and PlayStation 2. Jurassic Park: Operation Genesis takes a spin on the theme park simulation genre, popularized by the Roller Coaster Tycoon series, by adding elements from similar games.Jurassic Park: Operation Genesis is a construction and management simulation video game based on the Jurassic Park series developed by Blue Tongue Entertainment and published by Universal Interactive, with the console versions being co-published with Konami. The main objective is the build a successful theme park, but instead of roller coasters as the main attraction, dinosaurs are on display. Gamers not only design and build their park, but will also be in charge of a multitude of tasks, from overseeing day-to-day park operations to more exotic tasks such as fossil expeditions and DNA research. All of the different aspects work together well and provide a worthwhile experience, although there are some flaws, most notably the camera.Īlong with the standard park building mode and the sufficient tutorial, there's also a mission mode where subduing angry dinosaurs through a first-person mode is a common staple. It allows you to zoom up close to dinosaurs, which provides an inspiring view, but it's not completely functional for overseeing a theme park. There's no option that lets you zoom out and see the entire park to quickly access certain parts. Instead, you have to manually move your field of vision around which can be very cumbersome the larger your park gets. Navigating the menus can be just as problematic.
